Design & UX
(42)
The Design of Everyday Things
Don Norman
Don't Make Me Think
Steve Krug
Articulating Design Decisions
Tom Greever
Creative Confidence
Tom & David Kelley
Inspired
Marty Cagan
Refactoring UI
Adam Wathan & Steve Schoger
About Face
Alan Cooper
Laws of UX
Jon Yablonski
Designing Interfaces
Jenifer Tidwell
Designing Connected Products
Claire Rowland et al.
Design for Care
Peter Jones
Experience Design
Patrick Newbery & Kevin Farnham
Designing Human-Centric AI Experiences
Akshay Kore
A Project Guide to UX Design
Russ Unger & Carolyn Chandler
Flow
Mihaly Csikszentmihalyi
Design Thinking
Tim Brown
Forms that Work
Caroline Jarrett & Gerry Gaffney
The UX Book
Rex Hartson & Pardha S. Pyla
Information Architecture
Christina Wodtke & Austin Govella
Strategic Writing for UX
Torrey Podmajersky
User Story Mapping
Jeff Patton
Communicating the User Experience
Richard Caddick & Steve Cable
Search Patterns
Peter Morville & Jeffery Callender
The New Designer
Manuel Lima
Handbook of Usability Testing
Jeffrey Rubin & Dana Chisnell
GUI Bloopers 2.0
Jeff Johnson
Universal Methods of Design
Bruce Hanington & Bella Martin
The Elements of Voice First Style
Ahmed Bouzid & Weiye Ma
Design Beyond Devices
Cheryl Platz
Conversations with Things
Diana Deibel & Rebecca Evanhoe
Customers Know You Suck
Debbie Levitt
Customer Experience Excellence
Tim Knight & David Conway
The Cult of the Customer
Shep Hyken
Intersection
Milan Guenther
Emotionally Intelligent Design
Pamela Pavliscak
Drive
Daniel H. Pink
Designing with the Mind in Mind
Jeff Johnson
Designing for Behavior Change
Stephen Wendel
Design for How People Think
John Whalen
Designing with Sound
Amber Case & Aaron Day
Designing for Emerging Technologies
Jonathan Follett
Designing Autonomous AI
Kence AndersonStrategy & Business
(10)
Good Strategy Bad Strategy
Richard Rumelt
Zero to One
Peter Thiel
The Lean Startup
Eric Ries
The Innovator's Dilemma
Clayton Christensen
Measure What Matters
John Doerr
Blue Ocean Strategy
W. Chan Kim
Competing Against Luck
Clayton Christensen
Playing to Win
A.G. Lafley & Roger Martin
Built to Last
Jim Collins
The Emergent Approach to Strategy
Peter CompoThinking & Psychology
(11)
Thinking, Fast and Slow
Daniel Kahneman
Range
David Epstein
Atomic Habits
James Clear
Deep Work
Cal Newport
The Culture Code
Daniel Coyle
Influence
Robert Cialdini
Predictably Irrational
Dan Ariely
Mindset
Carol Dweck
The 48 Laws of Power
Robert Greene
Bullshit Jobs
David Graeber
The Laws of Human Nature
Robert GreeneProduct & Research
(9)
Sprint
Jake Knapp
Hooked
Nir Eyal
The Mom Test
Rob Fitzpatrick
Building a StoryBrand
Donald Miller
The Hard Thing About Hard Things
Ben Horowitz
Continuous Discovery Habits
Teresa Torres
Escaping the Build Trap
Melissa Perri
Empowered
Marty Cagan
Transformed
Marty CaganTeam Building
(9)
The Five Dysfunctions of a Team
Patrick Lencioni
Team of Teams
General Stanley McChrystal
Radical Candor
Kim Scott
Leaders Eat Last
Simon Sinek
Turn the Ship Around
L. David Marquet
The Ideal Team Player
Patrick Lencioni
Dare to Lead
Brené Brown
Start with Why
Simon Sinek
The One Minute Manager
Ken Blanchard & Spencer JohnsonUX Management
(7)
Org Design for Design Orgs
Peter Merholz & Kristin Skinner
Design Leadership
Richard Banfield
The User Experience Team of One
Leah Buley
Articulating Design Decisions
Tom Greever
Design Is a Job
Mike Monteiro
Creative Confidence
Tom Kelley & David Kelley
User Experience Management
Arnie Lund